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Intergrated group Project Dead Abyss

This was a Intergrated group project that was done in my final semster at University, the group consist of 4 people myself included and i was the environmental artist and i was responsible for producing all assets regarding the underwater base. all assets seen where modelling in maya textured in substance and final imported to unity, where the in engine artists worked with the assets to produce the final piece. As for the character and the vehicle, they where done by other members of the group.

Main Pod Exterior (in substance painter)

Main Pod Exterior (in substance painter)

Side Pod Exterior (in substance painter)

Side Pod Exterior (in substance painter)

Side Pod Exterior View 2 (in substance painter)

Side Pod Exterior View 2 (in substance painter)

Exteror Shaft (in substance painter)

Exteror Shaft (in substance painter)

Side Pod Interior (in substance painter)

Side Pod Interior (in substance painter)

Main Pod Interiorasset (in substance painter)

Main Pod Interiorasset (in substance painter)

Dock Interior (in substance painter)

Dock Interior (in substance painter)

Servers asset (in substance painter)

Servers asset (in substance painter)

Genertator asset (in substance painter)

Genertator asset (in substance painter)

Lockers asset (in substance painter)

Lockers asset (in substance painter)

Crate asset (in substance painter)

Crate asset (in substance painter)

Barrel asset (in substance painter)

Barrel asset (in substance painter)

Gameplay walkthrough